IOS is quickly becoming bloatware, at 27hrs for an estimeate download, this is ridonculous.
I tried downloading and installing the iOS 8.3 update today upgrading from iOS 8.2 and normally this process takes less than 3hrs, of time, which is long enough. Today, the estimate time to update to iOS 8.3 started at 30hrs. After 1hr it was an estimated 27hrs. So I thought it was my phone free space, but I cleared that up to have 3G free. That did not work either.
Many people removing large chunks of photos or a music collection just to be able to upgrade. Then, there’s the fact that 8.0.1 killed a lot of phones reception for iPhone 6 owners. iOS 8 was very buggy, so you can understand wanting to put the updates off. iOS 8 Update uptake was less than 50 per cent and the slowest uptake yet nearly three weeks after launch. By comparison, iOS 7 had hit nearly 70 per cent adoption.
We all know that IOS is getting bloated, but this is getting rhino-diculous.
- iOS 8 needs nearly 5.7GB of free space to install.
- iOS 8.1 update file size ranges from 60MB to 127MB, for a total of 5.8G
- iOS 8.2 update added an additional 300MB, for a total of 6.1G
- iOS 8.3 update added an additional 200MB, for a total of 6.3G
So 6.3 GB for iOS 8.3 is allot space for a phone. Below are rounded up percentages;
- 40% of space for 16G iPhone.
- 20% of space for 32G
- 10% of space for 64G
- 5% of space for 128G - an acceptable amount for an OS footprint
I have a ~17Mbps download connection, so this is not on me. In comparison, Windows Updates are far more efficient to download.
.
Okay, Apple enough is enough, if you can get you download bandwidth act together, give provide some other means like an official torrent release and allow users to update from a download file.
We want an official torrent release of Iphone OS updates.
And here's the features you get with iOS 8.3, summary quoted below from quora.com forum.
Digging into the release notes, iOS 8.3 and differences in application programming interfaces between iOS 8.2 we note that Apple (so far) is adding very little to the features of the operating system. Most of the work in iOS 8.3 is focused on optimization. The biggest new function—outside of WatchKit integration—in iOS 8.3 is a new feature where Apple Pay supports different shipping types such as “delivery,” “pick up from store” and “pick up from customer.” A new class of payment button that initiates Apple Pay purchases is also available.
The API frameworks and modules for iOS development—the building blocks of iPhone and iPad apps—see the heaviest revisions in iOS 8.3. The most significant changes come for the frameworks and modules listed below with notes on what APIs are affected.Frameworks:
- HomeKit (ValueLockMechanism, Metadata, HMError)
- Metal (RenderCommand Encoder, ComputeCommandEncoder, MTLLibary)
- NetworkExtension (NEVPNProtocol)
- PassKit (PaymentButton, PaymentAuthorizationViewController, PaymentRequest)
- UIKit (Application, Device, PresentationController, TableViewController)
CloudKit, SceneKit, SpriteKit, CoreAudioKit, CoreMotion, CoreImage and Security among others also saw minor revisions.
Modules:
In keeping with the theme of optimizing iOS for the next generation of app development for the operating system, the modules have seen the most additions and modifications. It would be impractical to list them all here (see the iOS 8.3 iOS Diffs in the Apple Developer portal for the full list). A few highlights below.
- CoreAudio (A dozen modified and 35 new APIs based mostly on buffering, packet description and timestamps)
- PassKit (21 new APIs based on the changes to Apple Pay listed above)
- UIKit (A couple dozen modifications based on accessibility, attributes and activities)
- Swift (The second biggest change in APIs in iOS 8.3 with dozens of added and removed functions)
- Darwin (The Unix kernel for iOS has the largest volume of changes in iOS 8.3)
The MapKit, HealthKit, QuartzCore, SpriteKit and AVFoundation modules all see significant additions and modifications in iOS 8.3 as well.